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ORKS

The Orks are the most barbaric of alien races, their armies cover the battlefield in vast numbers and overrun their foes in a torrent of bloodshed and violence.

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Orks Codex

50-01-60
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Orks are the most warlike aliens in the 41st millennium and their number is beyond counting. Should the Orks ever truly unify, they would crush all opposition and drown the civilised races in a tide of violence and gore. But the Ork's unquenchable thirst for violence sees them waging brutal wars against there own kind that only the strongest survive. When an exceptionally strong and ruthless Warboss arises and leads the Orks on the rampage, the galaxy trembles under the deafening echo of their mighty Waaagh!

This 104-page Warhammer 40,000 Codex contains all the rules you'll need to field an Ork army, as well as detailed background information, bestiary, accompanying artwork and 'Eavy Metal showcase.

You must possess a copy of Warhammer 40,000 in order to use the contents of this book.

Ork Warbuggy

50-06
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Most warbands are accompanied by a ramshackle band of vehicles that hurtle around the battlefield shooting at anything they can. A squadron may contain a mix of Wartrakks and Warbuggies.

This boxed set contans 1 multi-part plastic Ork Warbuggy.

Ork Warbiker mob

50-07
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An Ork warbike is far more than just a vehicle to its owner. A Warbiker treats his personal steed with real care, because a warbike is not only a thing of great prestige but also a direct conduit to the adrenaline-rich thrill of speed.

This boxed set contains 3 multi-part plastic Ork Warbikes, and includes options for an Ork Nob on Warbike, a variety of wargear options and extra details.

Ork Wartrak

50-08
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Most warbands are accompanied by a ramshackle band of vehicles that hurtle around the battlefield shooting at anything they can. A squadron may contain a mix of Wartrakks and Warbuggies.

This boxed set contans 1 multi-part plastic Ork Wartrakk.

Ork Trukk

50-09
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Trukks are designed to transport mobs of choppa-wielding Boyz into combat as quickly as possible. Each warband and clan will 'kustomise' its trukks to reflect their own predilictions. For example, a Goff vehicle will be functional with a large crew compartment, while the Evil Sunz almost always have turbo-charged engines and a red paint job.

This multi-part plastic kit contains 1 Ork Trukk, and includes a bolt-on big shoota, rokkit launcha, boarding plank, wrecker ball and reinforced ram.

Ork Boyz

50-10
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Boyz are the rank and file of an Ork army. Orks are tough, determined fighters who fall upon the enemy in great tides of howling violence. Generally armed with the heavy, solid-shot, slugga and brutal, edged choppas, they blow great gouges from the enemy before hacking them apart.

This boxed set contains 10 multi-part plastic Ork Boyz, and includes options for sluggas, choppas, shootas, heavy weapons and stikk bombz.

Ork Battleforce

50-11
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This battleforce provides a great selection of models and is an ideal way to start an Orks army or to bolster an existing force.

Contents: Ork Boyz (includes 20 Ork Boyz), Ork Warbiker Mob (includes 3 Ork Warbikes) and an Ork Trukk.

Ork Deff Dread

50-14
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Ork Deff Dreads possess the three main elements of Ork warfare. They are big, have large weapons and are deadly in close combat. Some Ork Deff Dreads have the pilot wired-in, others are controled by a wild array of levers, buttons and gears.

This boxed set contains 1 Ork Deff Dread, and includes a variety of weapons, wargear options and extra details.

Ork Warlord Ghazghull Thrakka

50-18
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Ghazghkull Mag Uruk Thraka is the most successful Ork Warlord in history. During his first attack on Armageddon he proved to be a great Ork leader, but it was during the third war for Armageddon that his true plan became clear. In the years between the wars he had gathered more followers and had become even more powerful.

This set contains 1 metal Warlord Ghazghkull Thraka.

Ork Kommando's

50-19
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Kommandos are the most slippery, cunning and untrustworthy Orks in any warband. On the other hand they are the best at slithering closer to an enemy battleline or sneaking around a flank without raising the alarm.

This boxed set contains 5 Ork Kommandos and includes a Nob with a power klaw.

Ork Lootas & Burnas

50-22
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Ork Meks are responsible for creating the most destructive weapons an Ork can lay his big green hands on. Whether it is the surprisingly sophisticated Burnas or the far louder, shoulder-mounted Deffguns, a Mek is never short of customers.

This boxed set contains enough parts to make either 5 multi-part plastic Ork Lootas or 5 multi-part plastic Burna Boyz, and includes options for deffguns, burnas, and a Mek armed with either a kustom mega-blasta, a big shoota or a rokkit launcha.

Ork Big Mek with shokk attack gun

50-23
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The Shokk Attack Gun is a devastating Ork weapon that hurls Snotlings through the warp, sending them mad in the process. When they reappear, they are frenzied creatures, capable of bringing down the toughest of enemies - especially if they materialise inside an enemy's armour!

This set contains 1 metal Ork Big Mek with Shokk Attack Gun.

Ork Tankbustas

50-24
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Ork Warboss

50-35
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As the leader of the Warband the Warboss gets first pick of any wargear and the best fighters to make up his bodyguard. This tends to make an Ork Warboss even more deadly than he already is.

This set contains 1 metal Ork Warboss with Big Choppa.

Ork Weirdboy

50-36
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Weirdboyz act as a focal point and conduit for the psychic energy that is generated whenever large crowds of greenskins gather on the battlefield.

This set contains 1 metal Ork Weirdboy.

Ork Killa Kan

50-37
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Killa Kans are smaller and less sophisticated Ork Deff Dreads. They retain the deadly power claws of their larger cousins, making them dangerous foes at close quarters.

This set contains 1 metal Ork Killa Kan with Burna.

Ork in mega armour

50-38
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Mega Armour is a suit of massivly thick and heavy armour plates over a powered exo-skeleton. These suits are slow but have many dangerous weapons incorporated into them. It is the Warboss who decides who wears Mega Armour, so it is often his bodyguard who do.

This set contains 1 metal Ork in Mega Armour with Kombi Shoota-Rokkit Launcher.

Ork Painboy

50-39
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Ork Painboyz are happy to perform the most hasty surgery to get their patients back up and into the fray.

This set contains 1 metal Ork Painboy and 1 metal Grot orderly.

Ork Grotz

50-44
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This set contains 4 random Ork Grotz.

Gretchin mobs make up for their shocking lack of quality with sheer quantity. The natural cowardice and feeble-limbed incompetence of the Gretchin race does not predispose them to the arts of war, and a typical Grot would prefer to have his head buried in a sporehole than to actually participate in a proper battle.

Ork Bik Mek with boss pole

50-47
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Occasionally a Mekboy will exhibit the kind of ambition usually only seen amongst Nobz. Although he can never aspire to lead a whole warband the Mekboy will gather other Mekboyz as followers and gain in power and stature.

This set contains 1 metal Ork Big Mek with Bosspole.

Ork Big Mek

50-51
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Occasionally a Mekboy will exhibit the kind of ambition usually only seen amongst Nobz. Although he can never aspire to lead a whole warband the Mekboy will gather other Mekboyz as followers and gain in power and stature.

This set contains 1 metal Ork Big Mek.

Ork Kommando with burner

50-52
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Kommandos are the most slippery, cunning and untrustworthy Orks in any warband. On the other hand they are the best at slithering closer to an enemy battleline or sneaking around a flank without raising the alarm.

This set contains 1 Ork Kommando with Burna.

Ork Kommando with Big Shoota

50-53
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Kommandos are the most slippery, cunning and untrustworthy Orks in any warband. On the other hand they are the best at slithering closer to an enemy battleline or sneaking around a flank without raising the alarm.

This set contains 1 Ork Kommando with Big Shoota.